The Proximity principle in design states that visual objects tend to be perceived as more related when they are placed closer rather than spaced apart, the obvious difference and separation is understood by the viewer.
The Similarity principle in design states that designs with similar patterns or features are perceived as ‘similar’, therefore the viewer is made to think that similar functions are received from the shown designs. Based on various factors such as colour, pattern & size the user will group the designs that follow the same pattern.
The Continuity principle in design states that the users eye prefers to follow a flowing line or object from the beginning to the end and it does not break the following until there is a break in pattern or shape of the design.
The Closure principle in design states that when there are missing visual elements in the design, the mind tends to group the visible elements and fill in the blanks creating a pattern that our mind is able to recognize.
The Common Region principle in design states that when the user can visually see objects in the same closed area with many other objects, they tend to group them together and assume they have something in common. This can be due to similar functionality, size, colour etc. Although the objects could have the same functionality or features, they can be separated through the use of borders or backgrounds.
The Figure Ground principle in design states that the brain tends to focus on the solid object first in the foreground to find certainty. Figure and Ground tends to have two or more shapes in one design, in the foreground and background making an illusion like state that tricks the brain.
The Focal Point principle in design states that the singular or multiple objects that are different from the rest attract the audiences/viewers attention first than any other object on the screen. This can be achieved by colour change for example, an interactive button is in a different colour compared to the white background.
https://www.coreldraw.com/en/tips/gestalt-principles/figure-ground/
https://www.usertesting.com/resources/topics/gestalt-principles#focal
https://www.interaction-design.org/literature/topics/gestalt-principles
Evian using **closure principle**